A little window / an endless city

Somewhere, above.

Your browser needs Canvas support to show the city.

Click to shuffle · drag or scroll, then release to choose
Arrow keys to choose · Home/End to jump

600 × 600 · made as you fly
no footage. no map. just a passing moment.

Click a lane for a random car or blue motorcycle.
Traffic keeps its distance; crowded clicks can cause chaos.
Keyboard: L finds a lane · arrows aim · Enter adds.

About the films & places

The wall clock runs at one city second per real second while playing. Drag around its face to wind time forward or backward (one revolution is 12 hours), or scroll by 15 minutes. Arrow keys adjust one minute; Shift + arrow adjusts 15 minutes; Page Up/Down adjusts one hour. Home selects sunrise at 06:00, End sunset at 21:00. The readout uses 24-hour time. Winding changes daylight and daily routines, not the physical history of cars.

Sunrise is fixed at 06:00 and sunset at 21:00 for this miniature, with twilight on either side. The sun travels east to west (world east is right before camera rotation), casting long opposite shadows near the horizon and shorter shadows at midday. This is an idealized summer day, not date-, latitude- or weather-specific astronomy. Household lights gradually go out toward bedtime; streetlights remain on for safety.

Drivers and riders use a hand-coded driving policy informed by official guidance, not a trained model or a real driving qualification. They keep a two-second following gap, observe signals and pedestrian phases, reserve clear junction exits, signal turns, and plan legal routes to their own family homes. Blocked roads trigger another route at a junction, never a pavement shortcut or an oncoming-lane escape. These two-way streets have only one lane per direction, so passing and motorcycle filtering are conservatively disabled in every city. Bikes accelerate briskly but share the same modeled residential speed ceiling. Night arrivals park at home while fewer new journeys begin.

Driving references: Highway Code: junctions, clear exits and turning; Highway Code: spacing and residential driving; Washington motorcycle lane rules. Conservative shared rules are used where local law varies; this is not a complete legal model of any city.

Only the selected choice is shown at rest. The reels share one preview line between the city and film controls. Drag freely and release to snap to the nearest option; scrolling commits after a brief pause. Previews do not resize or regenerate the city. Escape cancels an unfinished selection. Click city, film or FPS to shuffle, or use arrow keys to choose. The size dial replaces the roll counter: click to grow by 100 px, or dial up/down between 100 and 1000 px. Home and End select the limits. Size changes preserve the city and traffic; wide prints scroll inside their frame on smaller screens. The default enlarged print is 600 px; Small view or Escape outside a selection chooses the 200 px miniature. Frame rate does not change simulation speed.

Traffic is automatically tuned: a 25% motorcycle draw, personal cruising paces and a soft original generative score. New insertions forecast four seconds ahead; crowded clicks can still overwhelm braking. Crashes block nearby lanes, not the whole city, and only then dispatch a rescue helicopter. Homes and nearby journeys are procedural and recycled outside the camera's neighborhood; the homecoming count records arrivals actually simulated this roll.

Every road over a finite river has a connected bridge, including north/south roads. Oceanfront roads cannot bridge an endless sea. Exposed banks have depth; pedestrians and wrecks can fall. Falls use gravity, crashes use mass-based impulses and ground friction, and rescue flight accelerates and brakes. Splash particles and ripples are clipped to open water, never land or bridges. This is a small stylized physics model, not a real-world driving simulator.

All 20 X100VI film modes, including ACROS and Monochrome filter variants, are represented by original palette approximations. These are not Fujifilm's proprietary simulations. Film grading also colors the paper and interface.

The cities are endless, reseeded impressions, not navigable maps. Landmarks recur as the camera travels. All junctions have vehicle and pedestrian signal phases; London uses left-hand traffic.

The blue motorcycle is a tiny top-view interpretation of a 2023 Harley-Davidson Sportster S: fat tires, blue tank, low seat and twin high-side exhausts. All audio is original, synthesized locally. Enable sound with an interaction; pause or mute silences it.

References: Fujifilm manual; Louvre; Eiffel Tower; Munich gardens; Frauenkirche; Istanbul; Seattle waterfront; Space Needle; Central Park; London; Ibiza.